Friday, April 29, 2016

Over the last 2 days of class, we began our Lip Sync project. For this project we are working on animating a scene where our character is actually talking. with the input of an audio file.

We learned about the different phonemes, that go along with human speech. AEIOU and the vowels that are used in everyday human language.

The plan is to use this concept to give the illusion of our character having a moving mouth.

Attached is a sample Phoneme. To make this project quick and efficient we will be making use of motion and graphic tweens. The professor told us we will be drawing a mouth, on our specific character, convert it into a graphic symbol. And draw the rest of the natural mouth movements.

Long story short, its an extensive project. Stay tuned.


Phonemes:













Wednesday, April 13, 2016

I Put the finishing touches on my Take and head turn project. The Shape of it all pleases me, and i believe i got the movement and timing down pat. All that is left is to render some type of timing sheet.

Link to vimeo coming soon...
I did quite a lot of research on drawing, and poses and proportions because i was unhappy with the way my animation was coming along. Youtube proved to be very helpful. Tutorials from animators such as Jazza, and Real Life Artist such as Sycra on youtube helped me understand how things move. Realism is a technique i wish to achieve in my artwork. With my new experience, i really feel like im getting it, my animation is going to be the best EVER!!

Links: https://www.youtube.com/watch?v=eiKcI49l5uc&nohtml5=False Realitic Drawings, Proportions, Shape.

https://www.youtube.com/watch?v=6f9uKOzN2kE&list=PL686EB51BE63AB70F Jazza animating a transformation. (Explains keyframes, inbetweens, breakdowns.)